"About Ordix..."
"About Ordix..."
"About Ordix..."
Ordix
Last Updated: 24 November 2002
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Name:
Alvin Sebastian Hoo E-mail: admin@ordix.com Website: http://www.ordix.com Date of Birth: 27th December 1979 Nationality: Singaporean Race: Chinese Religion: Free Thinker Sex: Male Height: 1.67 m Weight: 56 kg Likes: Manga, Anime, Figurines, Collectibles, Games, Jpop Fav Artist (2D): Common (Pin Fan) / Chen Su Fen, Masakazu Katsura, Takashi Hamorim, Morita Masanori, Ryoichi Ikegami Fav Artist (3D): Kenichi Kutsugi Fav Artiste: Morning Musume Sora Izumikawa, Yuko Sasaki, Maaya Sakamoto, Checkicco, Chee's, Mikuni Shimokawa [ Full Resume ] |
| Freelance Availability |
| Freelance Availabilty: Please contact me at admin@ordix.com if you have a job offer or something. Webpage Design Rate US$50 per page Basic Design fee of US$100-200 US$20 for repeated pages or photo preview pages. (US$10 for more than 30 pages) *Java/Cgi Scripting charge separately 3D Modeling
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| Summary |
I'm a Graduate of Nanyang Polytechnic, Digital Media Design Diploma, Games Specialization. I
took up art classes as early as the age of 6 yrs old. However, it was when I entered high school
when I realized that portrait is a skill that I really like to pick up. So since then, I
used to spend most of my free time on portrait
sketching. Also during my high school
days, with the influence of my brother who was a Com-Science student at that time, I began
to like programming. It was then that I took up my first programming language class, Turbo
Pascal. I
really enjoy my days of tertiary life... where I got to know a lot of industrial people
from all over the world and friends of the same interest and passion. The course really
taught me a lot of fundamental that I've never ever thought that they are so important in
art such as Life Drawing, Color Theory,
Storyboarding,
Character Design etc... The most valuable things I
learn was not only the fundamentals but the
classical animation rule. Over these yrs, I've accumulated experience in 3D modeling and animation, especially 3D Anime which is a very rare skill in this region here. I've ample knowledge of classical animation rule (West) and japanimation (East) and I'm aware of the difference between them. I'm flexible in both type of animation style however I more prone to japanimation for some reason. Maybe it is because I grew up with manga and anime. Without them, I won't enjoy myself so much during my childhood. Because I'm in Games Specialization during my senior yr of tertiary studies,
I'm very experienced in low polygon modeling of characters for RealTime 3D games. Other than modeling, texturing is also part of my job to make the character looks good. All the textures of
the characters I've build so far are created by me. I have finished my Masters in Computer Animation at Bournemouth University (UK) with distinction in Sept 2002.
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| Education |
| PostGrad: Masters degree in Computer Animation at Bournemouth
University (UK) with Distinction Tertiary: 1999 Diploma in Digital Media completed in Nanyang Polytechnic. Secondary: 1995 GCE 'O' Level completed in Montfort Secondary.
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| Skill Sets |
| Fine Arts: Portrait Sketching. - Refer to Portrait section of portfolio.3D Softwares: Softimage|3D, 3D Studio Max. - Refer to 3D CGI & 3D Animation section of portfolio. 2D Graphics Tools: Adobe Photoshop. - Refer to 2D CGI section of portfolio. Video/Compositing: Adobe Premiere, AVID System, Adobe AfterEffects Authoring: Multimedia Fusion, Corel Click n Create, Macromedia Authorware Computer Language: Visual Basic, Turbo Pascal Sound: Sound Forge, Cakewalk Web Development: Frontpage 98, HTML, JavaScript, Perl
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| Current Project |
| Project Codename "Revora".
(Postphone infinite)
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| Project Onhand / Lining Up |
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| Projects/Experiences |
| 2001: 3D Tutorials: Guide
to Hair Creation. Writer for 3D Cafe VIP Lounge.
2001: 3D Tutorials: Amiko, the Making Of. Writer for 3D Cafe VIP Lounge. 2001: Software: Ordix Mpack Pro, Professional Series of Ordix Mpack. 2001: Software: Ordix Mpack LE, Lite Edition of Ordix Mpack. 2001: National Day Parade Fireworks Display 2001 Media Presentation, a video presentation using computer graphics to stimulate and show the actual fireworks display on National Day 2001. Singapore Armed Forces, Ammunition Base, Courseware Development 2000 - 2001: 3D Project codename Revora and various 3D projects, eg www.reunion3d.com to explore and further enhance my skills in realistic modeling and texturing. 1999-2001: Singapore Armed Forces, Ammunition Base, Courseware Development 2000: Software: Ordix Mpack 2000, a proud creation to join/split MPEGs files. It is exhilarating to hear that the million of its users have graded it as one of the best software to perform file joining/splitting. 1999: Electronic Arts, Nanyang Polytechnic, Auran Memoranda Of Understanding(MOU) Opening Sequence. 3 days project. View the animation. 1999: Game Project: "Bloodgem", a realtime 3D RPG game prototype developed by a team of 12 students. In charge of the 3d modeling and animation of the main characters. This project was supervised and consulted by Lennox Ong, Localization Manager, Electronic Arts - Asia Region. 1998: Game Project: "Labyrinth Of Dreams", a 3D RPG game developed by a team of 12 students. In charge of the 3d modeling and animation of the main character, Namie and Ascaven. I'm also the team leader of this project. "Labyrinth Of Dreams" was selected to enter Milia '99 in Cannes, France. 1998: Game Project, Odyssey 2, "Pandora's Sword", a 2D RPG Chinese RPG game. Authored in Click n Create, graphics create in 3D Studio Max, Adobe Photoshop, Bryce 2. 1997: Game Project, Odyssey, "Love Story", a 2D
RPG game. 1997: Classical Animation 2, "Flasher?" This project was to convey an action and a reaction in classical animation. 1997: Classical Animation 1, "The Jumping Rice Sack" animation. To show the use of stretch and squash, and weight in classical animation. 1996: "All Creatures Great n Small": Buffalo. The study of the anatomy of an animal and represent in art.
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| WorkStation |
| - AMD 1400 Mhz - 1024 Mb RAM - 40 + 20 + 12 GB HDD - Elsa Gladiac 920 - Wacom 5"x4" Tablet - Mustek 800 II SP Scanner
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| Special Achievements |
| 2001 100m
Range Marksmanship 2001 Best Soldier 1999 Student Development 98/99 - Creativity & Innovation Award. 1999 Creativity '99 Merit Award. 1999 Milia '99 New Talent Pavilion (one of 27 projects from 11 countries selected out of 243 projects around the world) 1998 Best Overall in Games Development 1998 Special Mentions 1995 National Chinese Current Affairs
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| Appendix |
| Ordix Portfolio at http://www.ordix.com/pfolio/ Ordix Interactive at http://www.ordix.com/interactive/ Ordix Appx http://www.ordix.com/appx/
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| Referee Technical Director, Sony Pictures Imageworks Kiosk 289, TCSOB, Sony Pictures Imageworks Tel: (01) 310-840-8962 Email: garman@imageworks.com Mr. Lam Chow Yen Mr. Victor Chua Yew Teck |